I'm known as Tohfoo on Twitch.tv (a live streaming site for gamers) and in the competitive Super Smash Bros community. I run a weekly stream where viewers can interact with me via a text chat and watch me play various games as I give commentary and appear on the screen via a webcam and green screen.
I started streaming after graduating from university as something fun to do when I had downtime, but now with over 2,000+ followers on my channel, it has definitely grown into a much bigger part of my life. I have a loyal viewerbase that know me by my gamer tag and have shown support to me through fan art, tribute videos, donations, and much much more.
As mentioned above, I just started streaming during some downtime as a fun thing to do. I knew of Twitch.tv from previous years of watching speedrunners online, which is a group of people who complete video games in extraordinarily short time frames, and wanted to give a shot at running my own gaming channel.
Several months post graduation, I bought something called a capture card that allowed me to redirect visual and auditory inputs from a gaming console to my computer. I could then broadcast my gameplay to the Internet using streaming software.
I started my channel with nothing more than raw gameplay input and a basic laptop microphone. I broadcasted myself playing Mario Kart 8 for the Nintendo Wii U while I gave random commentary about how the lightning item is absolutely bonkers or how green shells manage to hit you no matter what.
Over a few weeks, 0 viewers turned into 1, 1 turned into 5, and 5 turned into 10. Before I knew it, I had a small group of regular viewers who loyally tuned in whenever I went live. I realized that it might be time to start investing in better equipment to provide a better stream for my viewers.
I purchased a green screen, production microphone, and lighting set, among other things. The photo above was what my setup looked like around the end of 2015.
Streaming gave me an opportunity, for the first time in my life, to merge all of my hobbies together. I design my stream layouts, regularly push code updates to a custom chat bot, and play music for followers -- not to mention I get to play awesome games and interact with a lot of interesting people from around the world. I've also had a chance to scratch the surface of marketing, social media, and community outreach via streaming.
Looking ahead, I'd love to continue growing the channel and perhaps apply for a Twitch partnership down the road.
If you're so inclined, come say hi next time I'm live. I'll give you a shoutout.
I've always been into video games. The first game that got me hooked was Super Mario 64 for the Nintendo 64. While I've spent a good amount of time playing the Final Fantasy series on the Playstation, I've always been a Nintendo junkie since I was a kid.
Naturally, as any Nintendo fan would, I discovered Super Smash Bros on the 64 when it was released. I was still too young at the time to own my own system, so I played my brains out when I was with my cousins in Japan. It was the first game of its kind that I've played. Being able to blast your friends off of a floating stage with your favorite characters in the entire Nintendo universe seemed way too good to be true.
This game has stuck with me throughout my whole life.
I first got involved with the competitive Smash community in NorCal (northern California) with a community-made mod of Brawl called Project M when I was nearing graduation from university. I learned there were thousands and thousands of people who played this game all around the world, and I started watching Twitch streams of major tournaments, local tournaments, and well-known players.
I decided to look up the closest local tournament from where I was staying at the time and participated. I went 0-2, which is bad, needless to say, but was told that most everybody gets destroyed at their first tournament. I met a lot of really kind people who shared the same love for the game as I did, and I kept attending tournaments. Soon enough, I was making top 4 in Project M at small locals with about 25 players.
Fast forward about a year. The 4th official iteration of Smash, Super Smash Bros. for Wii U, has been released by Nintendo with newcomers in the roster and new mechanics to play with. I attended my first major tournament called Apex in 2015 and entered to compete in this game. Apex had over 1,000 entrants and had singles and doubles events for Melee, Brawl, and Smash 4. I placed 129th out of 1,000+ players. It was an absolute blast.
I continue to play Smash 4 and attend major tournaments. My best performance at a major has been 33rd out of around 500 players at a tournament called The Big House 5. I've met so many amazing people in this community and have no intention of distancing myself from it anytime soon.